Items and Loot
Every item has a level (iLvl), a base with a fixed stat (the implicit), a rarity and an Item Power (IP): the big number that sums it all up and settles every comparison.
Equipment slots (13)
Section titled “Equipment slots (13)”Helm · Chest · Shoulders · Bracers · Belt · Pants · Boots · Cloak · Amulet · Ring 1 · Ring 2 · Weapon · Off-hand (a shield with Axe and Shield, a second sword with Dual Swords, empty with the Greatsword).
Bases and implicits
Section titled “Bases and implicits”The base sets the item’s type and its implicit: a fixed stat that doesn’t count as an affix and never changes, not even when reforging. Armor comes in three lines, Leather, Chainmail and Plate, and the best weapons and shields only drop from a certain item level onward.
| Slot | Implicit |
|---|---|
| Axe (one-handed) | base damage |
| Sword (one-handed) | base damage and +critical |
| Greatsword (two-handed) | high base damage and +area damage |
| Shield | block and armor |
| Off-hand sword (Seax, Hedeby Sword…) | damage and +critical |
| Helm, Chest, Shoulders, Bracers, Pants | armor |
| Belt | armor and +life |
| Boots | armor and movement speed |
| Cloak | armor and resistance to one element |
| Amulet (Talisman, Thor’s Hammer, Valknut) | +all primary attributes |
| Ring (Iron, Runic, Gold) | +critical or +resource |
The full list of bases is in the Item catalog.
Item level (iLvl)
Section titled “Item level (iLvl)”- An item’s iLvl (1–60) is the level of the monster that dropped it; from a chest, it is the zone’s level + 1.
- iLvl sets the base numbers (damage, armor) and the best affix tier that can roll.
- Required level = iLvl − 4 (Legendary and Set: iLvl − 2). If it’s above your level, you can’t equip the item, and the tooltip shows the requirement in red.
Item Power (IP)
Section titled “Item Power (IP)”IP is shown in large type at the top of the tooltip and is the basis of every comparison. It adds up the item level (×10), a bonus for rarity, masterwork levels and Greater Affixes ★.
| Rarity | IP bonus |
|---|---|
| Magic | +25 |
| Rare | +50 |
| Epic | +80 |
| Legendary / Set | +100 |
| Each masterwork level | +5 |
| Each ★ affix | +15 |
Auto-equip compares IP first and, in case of a tie, the affixes.
Rarities
Section titled “Rarities”| Frame | Rarity | Affixes | Extra |
|---|---|---|---|
| Common | 0 | implicit only | |
| Magic | 1–2 | — | |
| Rare | 3–4 | — | |
| Epic | 5 | one affix guaranteed at the iLvl’s highest tier | |
| Legendary | 4 + Aspect | the Legendary power changes a skill or tactic | |
| Set | 4 + set bonus | bonuses at 2, 4 and 6 pieces | |
| Ancestral | as its base rarity | Expeditions only; counts as iLvl 65 and has at least one ★ |
The odds of each rarity by difficulty and by target (regular enemy, champion, boss) are in Difficulties and Loot. From Normal to Ragnarök, the share of Rare and better grows considerably, and elites and bosses have far higher odds.
Magic Find (from affixes, tree nodes and gems) raises the weights of Magic and better.
The item tooltip
Section titled “The item tooltip”
- The name in the rarity’s color, over a textured banner; slot type, iLvl and IP front and center.
- The implicit set apart by a line; affixes with their tier range
[min–max]and a golden ★ on Greater Affixes. - Sockets drawn with the gem or rune inside; the Aspect in orange italics; set bonuses in green (active) or dimmed (inactive).
- Comparison with the equipped item: green and red arrows for each stat and for IP.
Loot on the ground
Section titled “Loot on the ground”Every item drops with a beam of light in its rarity’s color; each ★ adds a pulsing star; Ancestrals get a double red-and-gold beam; gems and runes give off a small glow. Each rarity has its own sound (for Legendaries, a raven and a bell). Loot the hero can’t reach within 6 seconds flies to him.
Loot filter
Section titled “Loot filter”In the inventory you can: automatically salvage Common and Magic items, sell anything below a given iLvl, always keep gems and runes, and show only Rare+ on the ground. Items marked as favorites (padlock) are never sold or salvaged in bulk.
